Jeremy's Blog

General Ramblings

Developing Again – The Story Up Until Now

by Jeremy on May.04, 2010, under General Ramblings

It’s certainly been a long time since I’ve felt motivated to post anything here. I generally don’t like talking about what’s going on in my life except in small blips, most of which are suitable for Twitter. Using this blog as an outlet to talk about just me or life in general feels like a waste when there’s much cooler stuff I would rather be talking about. Those of you who are looking for life updates can get them from Facebook or Twitter. Those of you who are looking for information on the cool stuff that I’m working on, stick around.

I’ve finally decided that I’m going to take an active role in getting myself out of this almost year-long development-less funk that I’ve been in. I’ve been pouring over information and ideas, trying to come up with something that I could spend my time on and make a personal project of. I actually came up with a few. They’re all Omega Vortex projects from back when we were trying to bootstrap a software company by consulting. The projects never got enough attention because of the consulting and we started to enter the really nasty area of the recession, so the consulting projects also started drying up, leaving us without enough income to allow us to move forward …

(continue reading…)

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HDTVs Make Excellent Monitors

by Jeremy on Sep.24, 2009, under General Ramblings

… especially for lazy people.

Thanks to Dutch giving me a wireless keyboard and mouse that he wasn’t using, I decided to start using the HDMI out to hook it up to my TV. It worked out pretty well:

I’ve been thoroughly enjoying this setup, so far. It’s even really nice for writing code. I think the most awesome part about the whole thing is that it can do full 1080p. My previous HDMI-enabled machine could only do 720p. Since the video card is pretty beefy (for a laptop), I’ve been playing a few games in this setup. It’s nice. Just as good, if not better, than sitting in the recliner and playing on a normal console.

Now, I need to get a gamepad that’ll work with it wirelessly …

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Dropbox Saves Me Again

by Jeremy on Sep.15, 2009, under General Ramblings

I’ve been keeping a lot of my development stuff within Dropbox lately, so that I can sync it between my Windows machine and my Macbook. Well, a data file that my code needs to directly modify as it processes the file and spits out new ones got corrupted as the result of a bug in my code.

Thankfully, since I use Dropbox, it was easy to login to the website and revert the data file to a previous version and try it again. Otherwise, I wouldn’t have a copy of the data file and would have to re-assemble it from the pieces I had four hours ago.

Thanks, Dropbox!

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9:09:09 9/9/09

by Jeremy on Sep.09, 2009, under General Ramblings

Happy 9’s to you all. I used the joke below in like three different places last night. Might as well be a schmuck and put it here too. It’s still lame, and that’s okay. I was able to laugh about it. A little. Okay, maybe it was just a smirk. Whatever.

[01:11] Jeremy Privett: Oh, and we’re coming up on 9:09:09 9/9/09.
[01:11] Dutch Buckholz: yes, yes we are
[01:11] Jeremy Privett: It was nice knowing you.
[01:11] Dutch Buckholz: nah – that’s 2012, everybody knows that
[01:12] Jeremy Privett: lol
[01:12] Dutch Buckholz: today is just a day without LOLcats

Either way, make some attempt to enjoy the day. I mean, you’re only ever going to see 9:09:09 9/9/09 once in your lifetime, after all. Well, twice if you count the PM version.

I actually scheduled this blog entry to post exactly at 9:09:09 9/9/09. In some timezone. I don’t remember which one it’s set to.

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Okay, so I lied

by Jeremy on Sep.09, 2009, under General Ramblings

There’s something about this whole blogging thing that, no matter how pointless it may seem, always keeps me coming back to it. Maybe I’m expecting people to read this thing and actually care. (Yes, I know some of you actually do.) There’s a lot of history in this old thing. I still keep making backups of the database, because I don’t want to lose what’s here. I also don’t intend to let the web space go away. I don’t have the time to do anything more complex than a blog at the moment, so why am I wasting the money?

Since I stopped blogging, I’ve looked at this thing almost every day. As if something was going to just pop up here on its own. Or you folks were going to comment on something (oh, wait — you can’t). I’ve been so smashed by work that I’ve sort of lost connection with a lot of really awesome people and I’m really not okay with that. Blogging again is going to be my first step to getting back in touch with all the folks that have kinda been swept aside in the wake of all of the crazy stuff that’s been happening for the past ten months.

I have projects I’m working on that I want to talk about. Life elements I haven’t talked about here. There’s a lot still to say. And a lot has happened over the past several months. It’s going to be interesting to see if I actually will write about any or all of it, but this is me saying that I’m at least going to make an attempt. You’ve all heard that before, though.

I’m still @jeremyprivett on Twitter and I’ll be trying to be more active there, as well. Encourage me! Help me be more active with all of you. I don’t forget about any of you on purpose, I swear. There’s just a lot going on. A lot of stuff has just kind of dropped off my radar and I want to get it all back.

It’s Round … 3, I think. Let’s do this thing.

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Blogging Isn’t Working Out

by Jeremy on May.08, 2009, under General Ramblings

I think it’s become painfully obvious to me and everyone who actually still reads this old thing that blogging isn’t working out for me. It was a nice thought, at first, but I’ve gotten too busy with work and other life activities to actually maintain this old thing. I’ve disabled user registrations and will be disabling commenting on all entries.

I’m going to put something else up in this webspace (jeremyprivett.com) which will probably be better than a blog. My goal is to aggregate all of my web presence into a single feed and present it here, as well as details on projects I’m working on and what I’m doing on the work-side of life, be it with Highwinds (as much as I can reveal, anyway), Omega Vortex, or otherwise.

Thanks to all of you who followed along and kept me company while I was actually doing this. You all can find me on other places on the net, if you want. I’m @jeremyprivett on Twitter. I still hang out on Anfiniti and it’s pretty easy to find me on Facebook.

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Giving away a FREE copy of Left 4 Dead

by Jeremy on Mar.28, 2009, under General Ramblings

I’m currently holding a contest on Twitter to give away a free copy of Left 4 Dead. If you’re interested in winning a copy, check out the rules. If you like this contest and would like to see more like it, give it a Digg. If the return ends up being pretty great, I’ll probably do a few more like it.

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Installing Zend Studio v6.1 as an Eclipse Plugin

by Jeremy on Feb.12, 2009, under General Ramblings

Zend has a document in their resources section for Zend Studio v6.1 that “explains” how to install the IDE as a plugin into an existing install of Eclipse. The document appears to be missing some very bits of information for the current version. Here’s a list of update sites you need to add, in addition to the Zend Studio update site, before it will actually install: 

Well, I was going to put a list of update sites that you need here, except I still haven’t found them all. I can’t seem to get all of them that you need and because the resources document is just flat-wrong, this process is pretty much just dead in the water, at this point. It is absolutely pointless to install Zend Studio as a standalone editor when I want to use Eclipse for other things besides PHP (sometimes two different languages at the same time).

I think I’m done with Zend Studio. The Eclipse move frustrates me to no end. Prior to now, I’ve absolutely hated Eclipse with a passion. I’ve tried to work with it, several times. I just don’t like the workflows, the memory hogging tendencies, the fact that it slows to an absolute crawl when trying to do anything in a project larger than a handful of files. It’s ridiculous.

I’ve been giving NetBeans a shot for the past couple of days and it’s pretty decent, but it’s missing something that I can’t really place my finger on. An IDE that doesn’t suck and has support for multiple languages would be a killer app. Aptana seems like they’re on the right track, but there’s that Eclipse dependency that irks me again. I’m not above giving Eclipse another shot and trying to make it work, if someone can come along and make an IDE worth using.

As much as I hate to admit it, Microsoft owns the land of development tools, hands down. I love Visual Studio 2008. If VS.PHP didn’t suck and there was good support for CPython (not IronPython!) available, I think I’d use it for everything. Maybe more language plugins for Visual Studio will start to appear. Even if they were commercial plugins, it would still be worth it, as long as they were solid language support that properly utilized Visual Studio’s features. Even just being half as awesome and intuitive as working in C# in VS would be leagues beyond pretty much any other IDE I’ve used, so far.

… it’s kind of sad, really.

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The Tower of Souls

by Jeremy on Feb.11, 2009, under General Ramblings

Dutch and I have been playing quite a lot of Soul Calibur, lately. I’ve got a custom character named Atrophius who I created back in November of last year when I rented the game for the first time. Atrophius is a big ninja with Siegfried’s combat style. He’s a pretty awesome character and I can throw down pretty well with him. Atrophius and Nishi, the character Dutch created and is affectionately referred to as “Naughty Nurse Angel Cat”, have been very key characters in our ascent and descent through the game’s “Tower of Souls”.

For those unfamiliar with the game, one of the game modes is the “Tower of Souls” which features a 60 floor tower that you can ascend or descend. Ascending takes it 1 – 4 floors at a time with pauses in between to select different characters for the next set of floors and gives you information on the treasures available and whatnot. Descending is a non-stop run from the top to the bottom and you only get to select two characters for the entire run. So far, we’ve made it to the last two sets of floors for the ascent and have  gone 25 consecutive floors in the descent.

The tower is technically supposed to be a single-player game mode, but in the areas where we’re allowed to select multiple characters we’ve been selecting one for me and one for him and when it comes time to switch character’s we’ll quickly pass the controller over to the other person. It’s actually been quite fun and helpful, because we’re both proficient in different styles of play, so when one thing isn’t working we can pass it over to one another and see if they have better luck.

Maybe we’ll get through the last two sets of floors soon. It’s probably a long way off before we can even hope to manage to accomplish the descent. Unless we do it the cheap way and find a character who we can successfully spam the same attacks over and over again or something.

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Development Articles

by Jeremy on Feb.03, 2009, under General Ramblings

I’m going to try and start getting back into the swing of writing by writing new development articles to be published here on my blog. This entry is basically a call for ideas. (continue reading…)

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